Article published In:
Game Localisation
Edited by Xiaochun Zhang and Samuel Strong
[The Journal of Internationalization and Localization 4:2] 2017
► pp. 7499
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Games

Buzz!
(Relentless Software 2005–2010)Google Scholar
Call of Duty
(Infinity Ward 2003 to date)Google Scholar
Final Fantasy
(Square-Enix 1987 to date)Google Scholar
Ico
(Team Ico 2001)Google Scholar
League of Legends
(Riot Games 2009 to date)Google Scholar
Plants vs Zombies
(PopCap 2009)Google Scholar
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2021. Game Localization: Stages and Particularities. In Enhancing Video Game Localization Through Dubbing,  pp. 79 ff. DOI logo
Mejías-Climent, Laura
2021. Dubbing Analysis Through Game Situations: Four Case Studies. In Enhancing Video Game Localization Through Dubbing,  pp. 163 ff. DOI logo
Moreno García, Luis Damián
2024. Recontextualizing disassembled texts. Babel. Revue internationale de la traduction / International Journal of Translation / Revista Internacional de Traducción 70:1-2  pp. 64 ff. DOI logo
O’Hagan, Minako
2022. Indirect translation in game localization as a method of global circulation of digital artefacts. Target. International Journal of Translation Studies 34:3  pp. 441 ff. DOI logo
Rennick, Stephanie, Melanie Clinton, Elena Ioannidou, Liana Oh, Charlotte Clooney, E. T., Edward Healy & Seán G. Roberts
2023. Gender bias in video game dialogue. Royal Society Open Science 10:5 DOI logo
Sayaheen, Bilal
2024. Crossing borders: localization and paratext in Arabic mobile video games. Cogent Arts & Humanities 11:1 DOI logo
Techawongstien, Koraya
2024. Being on the inside: a research methodology for data collection within the inner circle of the domain of video game translation/localization in Thailand. Qualitative Research Journal DOI logo
Toftedahl, Marcus & Cristian A. Rusu
2021. Localization Tools in General Purpose Game Engines: A Systematic Mapping Study. International Journal of Computer Games Technology 2021  pp. 1 ff. DOI logo
Wu, Zhiwei & Zhuojia Chen
2020. Localizing Chinese games for Southeast Asian markets. The Journal of Internationalization and Localization 7:1-2  pp. 49 ff. DOI logo
Zoraqi, Amir Arsalan & Movahede Sadat Mousavi
Zorrakin-Goikoetxea, Itziar
2022. Transcreación y adaptación cultural en videojuegos: proceso, producto y recepción. TRANS: Revista de Traductología 26:1  pp. 213 ff. DOI logo
Zorrakin-Goikoetxea, Itziar
2023. Survey on Localization From the Development Perspective. Games and Culture  pp. 155541202311682 ff. DOI logo
[no author supplied]
2021. Localization of conceptual information in intercultural dialogue. Teaching languages at higher institutions :38 DOI logo

This list is based on CrossRef data as of 1 march 2024. Please note that it may not be complete. Sources presented here have been supplied by the respective publishers. Any errors therein should be reported to them.