Publications

Publication details [#44172]

Vorderer, Peter, Christoph Klimmt, Hannah Schmid, Andreas Nosper and Tilo Hartmann. 2006. How players manage moral concerns to make video game violence enjoyable. Communications 31 (3) : 309–328.
Publication type
Article in journal
Publication language
English
Place, Publisher
De Gruyter
Journal DOI
10.3406/comm

Annotation

Drawing from Bandura's (2002) theory of moral disengagement, it is argued that in order to keep video game violence enjoyable, players use 'moral management' strategies.