Publications
Little, Sabine. 2019. ‘Is there an app for that?’ Exploring games and apps among heritage language families. Journal of Multilingual and Multicultural Development 40 (3) : 218–229.
Mahon, Merle and Joanna Friedland. 2018. Sister talk: Investigating an older sibling’s responses to verbal challenges. Discourse Studies 20 (3) : 340–360.
Hudak, Kasey Clawson. 2017. Deceiving or disrupting the pink aisle? GoldieBlox, corporate narratives, and the gendered toy debate. Communication and Critical/Cultural Studies 14 (2) : 158–715.
Ioannidou, Elena. 2017. Performing registers and registering performance: Young children's linguistic practices during play in the Greek Cypriot context. Language & Communication 56 : 55–68.
Blanton, Hart and Christopher N. Burrows. 2016. Real-World Persuasion From Virtual-World Campaigns. How Transportation Into Virtual Worlds Moderates In-Game Influence. Communication Research 43 (4) : 542–570.
Sidnell, Jack and Tanya Stivers. 2016. Proposals for Activity Collaboration. Research on Language and Social Interaction 49 (2) : 148–166.
Dixon, Sally. 2015. Gimme! Gimme! Gimme!: Object requests, ownership and entitlement in a children's play session. Journal of Pragmatics 82 : 39–51.
Krämer, Nicole C., Leonie Rösner, German Neubaum and Stephan Winter. 2015. Don’t Keep It (Too) Simple. How Textual Representations of Scientific Uncertainty Affect Laypersons’ Attitudes. Journal of Language and Social Psychology 34 (3) : 251–272.
Reynolds, Jennifer F. 2013. Refracting articulations of citizenship, delicuencia and vigilantism in boys’ sociodramatic play in postwar Guatemala. Language & Communication 33 (4) : 515–531.
Rémi, Cornelia. 2011. Reading as playing. The cognitive challenge of the wimmelbook. In Kümmerling-Meibauer, Bettina, ed. Emergent Literacy. Children's books from 0 to 3. (Studies in Written Language and Literacy 13). John Benjamins. pp. 115–140.