Article published in:
Information Design Journal
Vol. 22:1 (2016) ► pp. 1931
References

References

Ball, M.S., & Smith, G.W.
(1992) Analyzing visual data. Newbury Park: SAGE. Crossref link
Beale, R.
(2007) Ambient art: Creative information representation. Human Technology, 3(1), 34–53. Crossref link
Bias, R., Nixon, M., He, D., & Kim, H.
(2014) Employing a User-Centered Design Approach to Improve Operator Interfaces. IIE Transactions on Occupational Ergonomics and Human Factors, 2(3–4), 207. Crossref link
Bergström J., Clark, B., Frigo, A., Mazé, R., Redström, J., & Vallgårda, A.
(2010) Becoming materials: material forms and forms of practice. Digital Creativity, 21(3), 155–172 Crossref link
Buxton, B.
(2007) Sketching user experiences: Getting the design right and the right design. Burlington, Mass: Morgan Kaufmann.
(2009) On engineering and design: An open letter. Businessweek. 29 April 2009. http://​www​.businessweek​.com​/innovate​/content​/apr2009​/id20090429​_083139​.htm.
Chen, M., Mao, S., & Liu, Y.
. (nod). Big Data: A Survey. Mobile Networks & Applications, 19(2), 171–209. Science Citation Index, EBSCOhost, viewed 3 June 2015. Crossref link
Collier, M.
(2001) Photography in anthropology: A report on two experiments, in van Leuven, T. & Hewitt, C. (eds.) (2001) Handbook of visual analysis. London: SAGE.
Digitaliseringskommissionen
(2015) Om Sverige i framtiden—en antologi om digitaliseringens möjligheter [Sweden in the future—an antology on the possibilities of digitalisation] (SOU 2015:65)
Nourish, P.
(2001) Where the action is: The foundations of embodied interaction. Cambridge, Mass: MIT Press.
Ericson, M., Stranded, L., Emerson, R., & Pen drill, L.
(2008) DC prestudy—State of the art survey of control rooms. SP Technical notes. 21. SP Technical Research Institute of Sweden.
Epstein, I., Stevens, B., McKeever, P., & Sylvain B.
(2006) Photo-elicitation interview (PEI): Using photos to elicit children’s perspectives. International Journal of Qualitative Methods, 5(3), 1–11.
Göthlund, A., & Lind, U.
(2010) Intermezzo –A performative research project in teacher training. International Journal of Education through Art, 6(2), 197–212. Crossref link
Harper, D.
(2002) Talking about pictures: a case for photo elicitation. Visual Studies, 17(1), 13–26. Crossref link
Heath, C., & Luff, P.
(1992) Collaboration and control crisis management and multimedia technology in London Underground Line control rooms’. Computer Supported Cooperative Work, 1(1–2), 69-94. Scopus®, EBSCOhost, accessed 28 May 2015. Crossref link
Hornecker. E.
Farrington-Darby, T., & Wilson, J.R.
(2009) Understanding social interactions in complex work: a video ethnography. Cognition, Technology & Work, 11(1), 1–15. Crossref link
Ivergard, T., & Hunt, B.
(Eds.) (2008) Handbook of control room design and ergonomics: A Perspective for the future. Boca Raton, Florida: CRC Press, Taylor & Francis Group. Crossref link
Kaltenbrunner, M., Jorda, S., Geiger G., & Alonso, M.
(2006, June).The reacTable: A Collaborative Musical Instrument. In Proceedings of 15th IEEE International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises (WETICE ’06) , 406-411. Crossref link
Krippendorff, K.
(2006) The Semantic Turn. Boca Raton, Florida: CRC Press, Taylor & Francis Group.
Luff, P., & Heath, C.
(2000) The collaborative production of computer commands in command and control. International Journal of Human-Computer Studies, 52(4), 669–699. Crossref link
McCullough, M.
(2005) Digital ground: Architecture, pervasive computing, and environmental knowing. Cambridge, Mass: MIT Press.
Nagel, T., Pschetz, L., Stefaner, M., Halkia, M., & Müller, B.
(2009) Mæve—An Interactive Tabletop Installation for Exploring Background Information in Exhibitions (2009) In J.A. Jacko (Ed.), Human-Computer Interaction, Part III, HCII 2009, LNCS 5612. (pp. 483–491) 2009 Berlin Heidelberg: Springer-Verlag
Nandorf, T.
(2015, March 29). Så ska Sverige möta den digitala framtiden. [How Sweden will Face the Digital Future.] http://​www​.dn​.se​/ekonomi​/jobb​-karriar​/sa​-ska​-sverige​-mota​-den​-digitala​-framtiden/, accessed 20 June 2015. Dagens Nyheter, section Ekonomi Jobb & Karriär. [Today’s News, section Economy Job & Career.] Stockholm, Sweden.
Newton-Dunn, H., Nakano, H., Gibson, J.
(2003) Block jam: A tangible interface for interactive music. Journal of New Music Research, 4, 383–393. Crossref link
Norman D.
(1988) The psychology of everyday things. New York: Basic Books.
Pettersson, M., Randall, D., & Helgeson, B.
(2004) Ambiguities, awareness and economy: a study of emergency service work. Computer Supported Cooperative Work (CSCW), 13(2), 125–154. Crossref link
Poynor, R.
(1995) The hand that rocks the cradle. The International Design Magazine, May/June, 60–65.
Scherer Cohan, J.
(1992) The Photographic Document: Photographs as Primary Data in Anthropological Inquiry. In Edwards, E. (Ed.) Anthropology and Photography 1860–1920. New Haven: Conn: Yale University Press.
Schaeffer, J.
(2014) Spaces for innovation (PhD dissertation). Västerås, Sweden: Mälardalen University Press.
Weisscher, A.
(2001) Applying computer game techniques to process visualization. Information Design Journal (IDJ), 10(1).
Wolcott, H.F.
(1999) Ethnography: A way of seeing. Rowman Altamira.