Recent developments in HCI
Implementing cultural models in human–computer interaction
In this article I critically discuss four studies in the area of Human–Computer Interaction (HCI) research. The focus is on distinct dimensions of culture including both verbal and para-verbal behavior in communication. My discussion is grounded in Weigand’s (2010) theory of dialogic action games (DAG), a pragma-linguistic theory which is based on a view of language as language action. The main question is whether or not the presented research leads in a direction towards making computers believable dialog partners.
Cited by (1)
Cited by one other publication
Feller, Sebastian
2012.
Proceedings of the Workshop at SIGGRAPH Asia,
► pp. 73 ff.
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