Article published in:
Pragmatics & Cognition
Vol. 18:2 (2010) ► pp. 313339
Cited by

Cited by 10 other publications

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2016.  In 2016 15th International Conference on Ubiquitous Computing and Communications and 2016 International Symposium on Cyberspace and Security (IUCC-CSS),  pp. 159 ff. Crossref logo
Griffiths, Mark, Daria J. Kuss & Angelica B. Ortiz de Gortari
2013.  In Handbook of Research on ICTs and Management Systems for Improving Efficiency in Healthcare and Social Care,  pp. 43 ff. Crossref logo
Griffiths, Mark D., Daria J. Kuss & Angelica B. Ortiz de Gortari
2017. Videogames as Therapy. International Journal of Privacy and Health Information Management 5:2  pp. 71 ff. Crossref logo
Griffiths, Mark D., Daria J. Kuss & Angelica B. Ortiz de Gortari
2020.  In Alternative Pain Management,  pp. 324 ff. Crossref logo
Lu, Shulan, Derek Harter, Paweena Kosito & Pratyush Kotturu
2014. Developing Low-Cost Training Environments: How Do Effector and Visual Realism Influence the Perceptual Grounding of Actions?. Journal of Cognitive Education and Psychology 13:1  pp. 3 ff. Crossref logo
Mattiassi, Alan D. A.
2019. Fighting the game. Command systems and player-avatar interaction in fighting games in a social cognitive neuroscience framework. Multimedia Tools and Applications 78:10  pp. 13565 ff. Crossref logo
Mazalek, Ali, Sanjay Chandrasekharan, Michael Nitsche, Tim Welsh, Paul Clifton, Andrew Quitmeyer, Firaz Peer, Friedrich Kirschner & Dilip Athreya
2010.  In Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction,  pp. 129 ff. Crossref logo
Mazalek, Ali, Sanjay Chandrasekharan, Michael Nitsche, Tim Welsh & Paul Clifton
2011.  In Reinventing Ourselves: Contemporary Concepts of Identity in Virtual Worlds [Springer Series in Immersive Environments, ],  pp. 129 ff. Crossref logo
Pugliese, Roberto, Klaus Förger & Tapio Takala
2015.  In Intelligent Virtual Agents [Lecture Notes in Computer Science, 9238],  pp. 418 ff. Crossref logo
Shafer, Daniel M., Corey P. Carbonara & Lucy Popova
2014. Controller Required? The Impact of Natural Mapping on Interactivity, Realism, Presence, and Enjoyment in Motion-Based Video Games. Presence: Teleoperators and Virtual Environments 23:3  pp. 267 ff. Crossref logo

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