Cited by

Cited by 6 other publications

Dascal, Marcelo
2006. Digital Culture: Pragmatic and Philosophical Challenges. Diogenes 53:3  pp. 23 ff. DOI logo
Dautenhahn, Kerstin
2001. The Narrative Intelligence Hypothesis: In Search of the Transactional Format of Narratives in Humans and Other Social Animals. In Cognitive Technology: Instruments of Mind [Lecture Notes in Computer Science, 2117],  pp. 248 ff. DOI logo
Park, Andrew & Tom Calvert
2008. A social agent pedestrian model. Computer Animation and Virtual Worlds 19:3-4  pp. 331 ff. DOI logo
Xiang Yuan & Yam San Chee
2003. Proceedings. 2003 International Conference on Cyberworlds,  pp. 432 ff. DOI logo
Yuan, Xiang & Yam San Chee
2005. Design and evaluation of Elva: an embodied tour guide in an interactive virtual art gallery. Computer Animation and Virtual Worlds 16:2  pp. 109 ff. DOI logo
Zhao, Shanyang
2006. Humanoid social robots as a medium of communication. New Media & Society 8:3  pp. 401 ff. DOI logo

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