Article published in:
Narrative Intelligence
Edited by Michael Mateas and Phoebe Sengers
[Advances in Consciousness Research 46] 2003
► pp. 125
Cited by

Cited by 4 other publications

Barab, Sasha A., Troy D. Sadler, Conan Heiselt, Daniel Hickey & Steven Zuiker
2010. Erratum to: Relating Narrative, Inquiry, and Inscriptions: Supporting Consequential Play. Journal of Science Education and Technology 19:4  pp. 387 ff. Crossref logo
Lu, Amy Shirong, Tom Baranowski, Debbe Thompson & Richard Buday
2012. Story Immersion of Videogames for Youth Health Promotion: A Review of Literature. Games for Health Journal 1:3  pp. 199 ff. Crossref logo
Lundblad, Patrik & Mikael Jern
2013.  In 2013 17th International Conference on Information Visualisation,  pp. 263 ff. Crossref logo
Siyahhan, Sinem, Adam A. Ingram-Goble, Sasha Barab & Maria Solomou
2017. Educational Games to Support Caring and Compassion Among Youth. International Journal of Gaming and Computer-Mediated Simulations 9:1  pp. 61 ff. Crossref logo

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