Animating Expressive Characters for Social Interaction
Editors
Animated interactive characters and robots that are able to function in human social environments are being developed by a large number of research groups worldwide. Emotional expression, as a key element of human social interaction and communication, is often added in an attempt to make them appear more natural to us. How can such artefacts be given emotional displays that are believable and acceptable to humans? This is the central question of Animating Expressive Characters for Social Interaction.
The ability to express and recognize emotions is a fundamental aspect of social interaction. Not only is it a central research question, it has been explored in animated films, dance, and other expressive arts for a much longer period. This book is unique in presenting a multi-disciplinary approach to animation in its broadest sense: from internal mechanisms to external displays, not only from a graphical perspective, but more generally examining how to give characters an “anima”, so that they appear as life-like entities and social partners to humans. (Series B)
The ability to express and recognize emotions is a fundamental aspect of social interaction. Not only is it a central research question, it has been explored in animated films, dance, and other expressive arts for a much longer period. This book is unique in presenting a multi-disciplinary approach to animation in its broadest sense: from internal mechanisms to external displays, not only from a graphical perspective, but more generally examining how to give characters an “anima”, so that they appear as life-like entities and social partners to humans. (Series B)
[Advances in Consciousness Research, 74] 2008. xxiii, 296 pp.
Publishing status: Available
© John Benjamins Publishing Company
Table of Contents
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About the editors | pp. ix–x
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List of contributors | pp. xi–xiv
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IntroductionLola Cañamero and Ruth Aylett | pp. xv–xxiii
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1. Social emotionsPaul Dumouchel | pp. 1–19
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2. Fabricating fictions using social roleLynne Hall and Simon Oram | pp. 21–36
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3. What's in a robot's smile? The many meanings of positive facial displayMarianne LaFrance | pp. 37–51
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4. Facial expressions in social interactions: Beyond basic emotionsSusanne Kaiser and Thomas Wehrle | pp. 53–69
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5. Expressing emotion through body movement: A component process approachMarc Coulson | pp. 71–86
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6. Affective bodies for affective interactionsMarco Vala, Ana Paiva and Mário Rui Gomes | pp. 87–101
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7. Animating affective robots for social interactionLola Cañamero | pp. 103–121
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8. Dynamic models of multiple emotion activationValeria Carofiglio, Fiorella de Rosis and Roberto Grassano | pp. 123–141
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9. Exercises in style for virtual humansZsófia Ruttkay, Catherine Pelachaud, Isabella Poggi and Han Noot | pp. 143–160
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10. Expressive characters in anti-bullying educationRuth Aylett, Ana Paiva, Sarah Woods, Lynne Hall and Carsten Zoll | pp. 161–176
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11. Psychological and social effects to elderly people by robot-assisted activityTakanori Shibata, Kazuyoshi Wada, Tomoko Saito and Kazuo Tanie | pp. 177–193
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12. Designing avatars for social interactionsMarc Fabri, David J. Moore and Dave J. Hobbs | pp. 195–211
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13. Applying socio-psychological concepts of cognitive consistency to negotiation dialog scenarios with embodied conversational charactersThomas Rist and Markus Schmitt | pp. 213–234
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14. Semi-autonomous avatars: A new direction for expressive user embodimentMarco Gillies, Daniel Ballin, Xueni Pan and Neil A. Dodgson | pp. 235–255
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15. The Butterfly effect: Dancing with real and virtual expressive charactersLizbeth Goodman, Ken Perlin, Brian Duffy, Katharine A. Brehm, Clilly Castiglia and Joel Kollin | pp. 257–278
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16. The robot and the babyJohn McCarthy | pp. 279–291
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Subject index | pp. 293–296
Cited by (3)
Cited by three other publications
Vilchis, Carlos, Carmina Perez-Guerrero, Mauricio Mendez-Ruiz & Miguel Gonzalez-Mendoza
Mahzoon, Hamed, Ayaka Ueda, Yuichiro Yoshikawa, Hiroshi Ishiguro & Yann Benetreau
This list is based on CrossRef data as of 25 september 2024. Please note that it may not be complete. Sources presented here have been supplied by the respective publishers. Any errors therein should be reported to them.
Subjects
Consciousness Research
Psychology
Main BIC Subject
UYZ: Human-computer interaction
Main BISAC Subject
PSY008000: PSYCHOLOGY / Cognitive Psychology & Cognition