Animating Expressive Characters for Social Interaction

| University of Hertfordshire
| Heriot-Watt University
ISBN 9789027252104 | EUR 105.00 | USD 158.00
ISBN 9789027289834 | EUR 105.00 | USD 158.00
Animated interactive characters and robots that are able to function in human social environments are being developed by a large number of research groups worldwide. Emotional expression, as a key element of human social interaction and communication, is often added in an attempt to make them appear more natural to us. How can such artefacts be given emotional displays that are believable and acceptable to humans? This is the central question of Animating Expressive Characters for Social Interaction.
The ability to express and recognize emotions is a fundamental aspect of social interaction. Not only is it a central research question, it has been explored in animated films, dance, and other expressive arts for a much longer period. This book is unique in presenting a multi-disciplinary approach to animation in its broadest sense: from internal mechanisms to external displays, not only from a graphical perspective, but more generally examining how to give characters an “anima”, so that they appear as life-like entities and social partners to humans. (Series B)
[Advances in Consciousness Research, 74]  2008.  xxiii, 296 pp.
Publishing status: Available
Table of Contents
About the editors
List of contributors
Lola Cañamero and Ruth Aylett
1. Social emotions
Paul Dumouchel
2. Fabricating fictions using social role
Lynne Hall and Simon Oram
3. What's in a robot's smile? The many meanings of positive facial display
Marianne LaFrance
4. Facial expressions in social interactions: Beyond basic emotions
Susanne Kaiser and Thomas Wehrle
5. Expressing emotion through body movement: A component process approach
Marc Coulson
6. Affective bodies for affective interactions
Marco Vala, Ana Paiva and Mário Rui Gomes
7. Animating affective robots for social interaction
Lola Cañamero
8. Dynamic models of multiple emotion activation
Valeria Carofiglio, Fiorella de Rosis and Roberto Grassano
9. Exercises in style for virtual humans
Zsófia Ruttkay, Catherine Pelachaud, Isabella Poggi and Han Noot
10. Expressive characters in anti-bullying education
Ruth Aylett, Ana Paiva, Sarah Woods, Lynne Hall and Carsten Zoll
11. Psychological and social effects to elderly people by robot-assisted activity
Takanori Shibata, Kazuyoshi Wada, Tomoko Saito and Kazuo Tanie
12. Designing avatars for social interactions
Marc Fabri, David J. Moore and Dave J. Hobbs
13. Applying socio-psychological concepts of cognitive consistency to negotiation dialog scenarios with embodied conversational characters
Thomas Rist and Markus Schmitt
14. Semi-autonomous avatars: A new direction for expressive user embodiment
Marco Gillies, Daniel Ballin, Xueni Pan and Neil A. Dodgson
15. The Butterfly effect: Dancing with real and virtual expressive characters
Lizbeth Goodman, Ken Perlin, Brian Duffy, Katharine A. Brehm, Clilly Castiglia and Joel Kollin
16. The robot and the baby
John McCarthy
Subject index
Cited by

Cited by 2 other publications

Coyne, Adam K., Andrew Murtagh & Conor McGinn
2020.  In Proceedings of the 2020 ACM/IEEE International Conference on Human-Robot Interaction,  pp. 491 ff. Crossref logo
Poggi, I., C. Pelachaud, F. de Rosis, V. Carofiglio & B. De Carolis
2005.  In Multimodal Intelligent Information Presentation [Text, Speech and Language Technology, 27],  pp. 3 ff. Crossref logo

This list is based on CrossRef data as of 16 november 2021. Please note that it may not be complete. Sources presented here have been supplied by the respective publishers. Any errors therein should be reported to them.

Subjects & Metadata

Consciousness Research

Consciousness research
BIC Subject: UYZ – Human-computer interaction
BISAC Subject: PSY008000 – PSYCHOLOGY / Cognitive Psychology & Cognition
ONIX Metadata
ONIX 2.1
ONIX 3.0
U.S. Library of Congress Control Number:  2008033085 | Marc record