Part of
Animating Expressive Characters for Social Interaction
Edited by Lola Cañamero and Ruth Aylett
[Advances in Consciousness Research 74] 2008
► pp. 161176
Cited by

Cited by 5 other publications

Draman, Mohd. Zharif & Akram M. Zeki
2014. The 5th International Conference on Information and Communication Technology for The Muslim World (ICT4M),  pp. 1 ff. DOI logo
Jong, Morris S. Y.
2015. Does online game‐based learning work in formal education at school? A case study of VISOLE. The Curriculum Journal 26:2  pp. 249 ff. DOI logo
Jong, Morris S. Y.
2016. Teachers' concerns about adopting constructivist online game‐based learning in formal curriculum teaching: The VISOLE experience. British Journal of Educational Technology 47:4  pp. 601 ff. DOI logo
Jong, Morris S.Y., Fong-lok Lee, Jimmy H.M. Lee & Junjie Shang
2011. 2011 IEEE 11th International Conference on Advanced Learning Technologies,  pp. 7 ff. DOI logo
Vugt, Henriette C. Van, Jeremy N. Bailenson, Johan F. Hoorn & Elly A. Konijn
2010. Effects of facial similarity on user responses to embodied agents. ACM Transactions on Computer-Human Interaction 17:2  pp. 1 ff. DOI logo

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