The sweet smell of Japan
Anime, manga, and Japan in North America
Cited by
Cited by 4 other publications
Ablanedo, Jennie, Elaine Fairchild, Tami Griffith & Christopher Rodeheffer
2018.
Is This Person Real? Avatar Stylization and Its Influence on Human Perception in a Counseling Training Environment. In
Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation [
Lecture Notes in Computer Science, 10909],
► pp. 279 ff.

Cho, Hyerim, Marc L. Schmalz, Stephen A. Keating & Jin Ha Lee
2018.
Analyzing anime users’ online forum queries for recommendation using content analysis.
Journal of Documentation 74:5
► pp. 918 ff.

Wai, Carol Poon Man
2017.
Innovation and Social Impact in Higher Education: Some Lessons from Tohoku University and the Open University of Hong Kong.
Open Journal of Social Sciences 05:09
► pp. 139 ff.

Yordanova, Z.
2020.
Gamification for Handing Educational Innovation Challenges. In
Digital Transformation of the Economy: Challenges, Trends and New Opportunities [
Advances in Intelligent Systems and Computing, 908],
► pp. 529 ff.

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