Article published In:
The Journal of Internationalization and Localization
Vol. 8:1 (2021) ► pp.2647
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Gameography

Arabian Lords
. (Quirkat 2006)Google Scholar
Assassin’s Creed
(Ubisoft 2007)Google Scholar
Assassin’s Creed Origins
(Ubisoft 2017)Google Scholar
Call of Duty 4: Modern Warfare
(Activision 2007)Google Scholar
Call of Duty: Modern Warfare 2
(Activision 2009)Google Scholar
Dante Inferno
(EA 2010)Google Scholar
Detroit: Become Human
(Sony Interactive Entertainment 2018)Google Scholar
God of War
. (Sony Interactive Entertainment 2005–2018)Google Scholar
Injustice: Gods Among Us
(Warner Bros. Interactive Entertainment 2013).Google Scholar
Kakuto Chojin
(Microsoft Games Studio 2002)Google Scholar
Knack 2
(Sony Interactive Entertainment 2017)Google Scholar
Little Big Planet
(Sony Interactive Entertainment 2008)Google Scholar
Marvel’s Spider-Man
(Sony Interactive Entertainment 2018)Google Scholar
One Piece: Burning Blood
(Bandai Namco 2016)Google Scholar
Pac-Man
(Namco 1980)Google Scholar
Pong
(Atari 1972)Google Scholar
Rappelz
(nFlavor 2006)Google Scholar
Red Dead Redemption 2
(Rockstar 2018)Google Scholar
Rise of the Tomb Raider
(Square Enix 2015)Google Scholar
Spec Ops: The Line
(2K Games 2012)Google Scholar
Special Force
(Hezbollah 2003)Google Scholar
Street Fighter V
(Capcom 2015)Google Scholar
The Witcher 3: Wild Hunt
(CD Projekt RED 2015)Google Scholar
This Is Football
(Sony Interactive Entertainment 2004)Google Scholar
Tom Clancy’s The Division 2
(Ubisoft 2019)Google Scholar
Tomb Raider
(Square Enix 2013)Google Scholar
Uncharted
(Sony Interactive Entertainment 2007–2016)Google Scholar
Under Ash
(Afkar Media 2001)Google Scholar
Unearthed: Trail of Ibn Battuta
(Semaphore 2013)Google Scholar
WALL-E
(THQ 2008)Google Scholar
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